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VHDL emulation of the Nintendo Entertainment System
 
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mos_6502_datapath.rtl Architecture Reference
Architecture >> mos_6502_datapath::rtl

Components

accumulator  <Entity accumulator>
index_register  <Entity index_register>
data_input_latch  <Entity data_input_latch>
data_output_latch  <Entity data_output_latch>
status_register  <Entity status_register>

Signals

load_ABH  std_ulogic
load_ABL  std_ulogic

Instantiations

acc  accumulator <Entity accumulator>
x_reg  index_register <Entity index_register>
y_reg  index_register <Entity index_register>
status_register  status_register <Entity status_register>
abh_reg  index_register <Entity index_register>
abl_reg  index_register <Entity index_register>
data_input_latch  data_input_latch <Entity data_input_latch>
data_output_latch  data_output_latch <Entity data_output_latch>

Member Data Documentation

◆ abh_reg

abh_reg index_register
Instantiation

◆ abl_reg

abl_reg index_register
Instantiation

◆ acc

acc accumulator
Instantiation

◆ accumulator

accumulator
Component

◆ data_input_latch [1/2]

data_input_latch
Component

◆ data_input_latch [2/2]

data_input_latch data_input_latch
Instantiation

◆ data_output_latch [1/2]

data_output_latch
Component

◆ data_output_latch [2/2]

data_output_latch data_output_latch
Instantiation

◆ index_register

index_register
Component

◆ load_ABH

load_ABH std_ulogic
Signal

◆ load_ABL

load_ABL std_ulogic
Signal

◆ status_register [1/2]

status_register
Component

◆ status_register [2/2]

status_register status_register
Instantiation

◆ x_reg

x_reg index_register
Instantiation

◆ y_reg

y_reg index_register
Instantiation

The documentation for this design unit was generated from the following file: