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VHDL emulation of the Nintendo Entertainment System
 
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clock_divider.rtl Architecture Reference
Architecture >> clock_divider::rtl

Processes

PROCESS_2  ( clk )

Signals

counter  natural range 0 to divide_by - 1 := 0
output_value  std_ulogic := ' 0 '

Member Function/Procedure/Process Documentation

◆ PROCESS_2()

PROCESS_2 (   clk  
)
Process

Member Data Documentation

◆ counter

counter natural range 0 to divide_by - 1 := 0
Signal

◆ output_value

output_value std_ulogic := ' 0 '
Signal

The documentation for this design unit was generated from the following file: